FINE ART Series 15. R.G.B COLLECTION
The RGB collection is collections of painting studies That explores
monochromatic and primary color pallet painting.
The term R.G.B is referenced for the
digital media pop culture color pallet.
The RGB color model is an additive color model in which red,
green and blue light are added together in various ways to
reproduce a broad array of colors. The name of the model
comes from the initials of the three additive
primary colors, red, green, and blue.
The main purpose of the RGB color model is for the sensing,
representation and display of images in electronic systems,
such as televisions and computers, though it has also been
used in conventional photography. Before the electronic age,
the RGB color model already had a solid theory behind it,
based in human perception of colors.
RGB is a device-dependent color model:
different devices detect or reproduce a given
RGB value differently, since the color elements
(such as phosphors or dyes) and their response to
the individual R, G, and B levels vary from manufacturer
to manufacturer, or even in the same device over time.
Thus an RGB value does not define the same color
across devices without some kind of color management.
Typical RGB input devices are color TV and video cameras,
image scanners, and digital cameras. Typical RGB output
devices are TV sets of various technologies
(CRT, LCD, plasma, OLED, quantum dots, etc.),
computer and mobile phone displays, video projectors,
multicolor LED displays and large screens such as
JumboTron. Color printers, on the other hand are not RGB devices,
but subtractive color devices (typically CMYK color model).
This article discusses concepts common to all the different
color spaces that use the RGB color model, which are used
in one implementation or another in color image-producing technology.